Patches, Slots, and Banks
A patch is one .viz file: one signal chain, its modulators, and every mod
assignment on it. Patches holds any number of patches as slots in one
session, starting from one and growing every time its [+] button is
clicked. Nothing caps how many a session can hold.
Ctrl+S saves the active slot; Ctrl+Shift+S saves it to a new file. A
slot loaded from a file, or opened via File > Open..., remembers that
file’s path, so a later plain save writes back to it. A slot that was reset,
duplicated, newly added, or loaded from a factory patch has no path of its
own yet, so its first save behaves as Save As instead of overwriting
anything.
File > Save Bank (Ctrl+B) writes every open slot, and which one is
active, to a single file in one step; File > Save Bank As... writes it to
a new one. File > Load Bank... replaces the open slots with a bank’s
contents.
File > Recent Patches lists the user’s own recently opened files. Factory
patches are excluded from it: opening one is meant to start something new,
not become an entry a later session mistakes for the user’s own work.
A slot can also be set as the startup default, from its right-click menu’s
Set as Startup Default or from File > Set Active Patch as Startup Default, so it opens automatically the next time Vizard launches, in place
of the one-OSC factory default.
Reopen Last Patch on Startup, under File > Recent Patches, is the
fallback for when no startup default is set. A startup default always wins
over it.
Related: Signal Chain.
Manual for Vizard v0.13.0. Corrections are made in the latest documentation; check the current source before editing.
Documentation versions (online)